Dynamic Profiler
Introduction
Profilers are a way of storing a path along which the profile of underlying surfaces can be viewed via the Profile Dock.
Profilers are created either by importing a list of control points or by using the Profiling Tool. When a profiler is selected, the path is highlighted and profiles are loaded into the Profile Dock. If the profiler is selected and the Profiling Tool is activated, you can use the Profiling Tool controls to edit the profiler in the Scene View. Be aware that if you are using Fledermaus Viewer, you will not be able to edit profilers in this way.
Profilers only know their path, so they can automatically update when the surfaces below change and even be used in other scenes to profile the same location with different data. However, they cannot store the depth information of the profiled surfaces. For comparing with profile data generated outside Fledermaus, it is recommended to import that data as a lines object and use the lines object's reference profile operation to compare with Fledermaus profiles in the Profile Dock.
Properties
Profiler objects only have standard object properties and bounds.
Attributes
Generate Cross Profiles
Enabling this attribute allows you to setup parameters for generating cross profiles at regular intervals along the main profile line, and see these cross profiles in the profile dock.
Cross Profile Interval
Only shown when Generate Cross Profiles is enabled. This allows you to set the interval in meters between each cross profile.
Cross Profile Radius
Only shown when Generate Cross Profiles is enabled. This allows you to set the radius or width of the generated cross profiles in meters.
Cross Profiles Start
Only shown when Generate Cross Profiles is enabled. This sets the starting position of the cross profile series along the main profile line. This is also where the first cross profile will be placed.
Cross Profiles End
Only shown when Generate Cross Profiles is enabled. This sets the ending position of the cross profile series along the main profile line. No cross profiles will be generated past this distance.
Displayed Cross Profile
Only shown when Generate Cross Profiles is enabled. This controls which cross profile in the series is shown in the cross profile graph on the profile dock, with profile 0 being the first profile in the series. The KP label next to the spin box shows the distance along the main profile where the displayed profile is located. You can also change which cross profile is selected by clicking on the main profile graph in the profile dock. This will select the cross profile nearest to the location clicked.
Operations
Change Object Coordinate System...
Allows you to manually set the coordinate system of the object. This should only be used if the object somehow ended up with the wrong coordinate system for its data. No re-projection is done, you are just telling it that this new coordinate system is what the object should have been in in the first place.
Exports
Export to ASCII...
Allows export of one or more profilers to ASCII text files. To export multiple profilers at once, select all the profilers you want to export in the scene tree and use the export on any one of them. When exporting multiple profilers you will be asked to choose a folder in which the profiler files will be saved instead of saving each file individually.
Export to Image...
Allows the user to select exports and then see a button to Export Profilers To Image. Then all the cross-profile graphs are exported to a .png image file
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