Introduction
This How-to will walk through the import of data types from the project dock into Fledermaus 8.
To import data from the external data dock see https://qpssoftware.scrollhelp.site/fledermaus/how-to-external-data-dock
Importing from a project
This section will require a project to be loaded before proceeding.
Step-by-step
Step 1: Importing Raw Sonar Files to surface
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In the project window right click on the Raw Sonar Files and select 'Create Surface from Points...'
Figure 1: Create Surface option
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The Data Gridding window will launch
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Check that the Import co-ordinate reference system is correct and click Next
Figure 2: Data Gridding Wizard, input Files
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Set the output coordinate if it is different from the input coordinate system
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Select the gridding parameters required for your surface, including the cell size, gridding type and file name.
Figure 3: Data Gridding Wizard, gridding options
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Click Finish
Figure 4: Imported Grid
Step 2: Importing Raw Files as Points
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In the project window right click on
Figure 5: Project window, add to scene
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The point file(s) will be loaded to the scene
Figure 6: Loaded .points file
Step 3: Importing Dynamic Surface
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Right click on the Dynamic Surface in the Project window and select 'Add to Scene...'
Figure 7: Load Dynamic Surface
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The Dynamic Surface will be loaded to the Scene
Figure 8: Loaded Dynamic Surface
Step 4: Importing SD Objects
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Right Click on the SD object(s) and select Import into Scene
Figure 9: Project window, load SD files
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The SD file will need to be upgraded. Select the Load Object(s)
Figure 10: Upgrade objects window
Step 5: Importing CAD Files
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Right Click on the CAD file and select 'Add to Scene'
Figure 11: Add CAD files to scene
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Ensure that the coordinate reference system is correct if required and select Load Object(s)
Figure 12: Load Objects window
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The line object will then be loaded to the scene.
Step 6: Importing Image
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Right click on the image file to load
Figure 13: Load Image file
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Check that the file name, geodetics and bounds are correct
Figure 14: Import Image dialog
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Once happy, click OK to load the image file to the scene.