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Bug Fixes
Below you will find listings of bugs which have been reported in previous releases and which have been solved for the 8.6.0 release.
|
Summary
|
Fix Version/s |
Priority |
|---|---|---|
|
You can now import vertical images with the ASCII file method. |
8.6.0 |
↑ High |
|
Preferences for background for the bounding box and scene are now being preserved, even after exports. |
8.6.0 |
↓ Low |
|
It is possible now for users to use the cluster function of point clouds |
8.6.0 |
↑ High |
|
Distance in geographic scenes is now more accurate. |
8.6.0 |
↑ High |
|
Compute masks now with groups of files on the object list. |
8.6.0 |
↑ High |
|
When a profiler object is created, and cross profiles are enabled the cross-profile dock persists when selecting an attribute. |
8.6.0 |
↓ Low |
|
QPD points are now visible in presentation mode |
8.6.0 |
↑ High |
|
Space Time Notes (STNs) are now working correctly with geographic scenes |
8.6.0 |
× Urgent |
|
Waypoints is now part of the ASCII profile export |
8.6.0 |
↑ High |
|
CAD objects after loaded are now prevalent on the scene |
8.6.0 |
↑ High |
|
3D models are not possible to scale accordingly when imported from .obj to the 4D Scene |
8.6.0 |
↑ High |
|
Zoom to objects from 2D and 3D views now remain |
8.6.0 |
↑ High |
|
Saving a geoimage is now being saved in the corresponding Project folder when working on a project-based scene |
8.6.0 |
↓ Low |
|
You can now resample line to a larger interval |
8.6.0 |
↑ High |
|
When loading lines that contain KP values on it, these values are listed and reported in the data viewing panel |
8.6.0 |
↑ High |
|
You are able to shade from the north and trust the physical shading. |
8.6.0 |
↓ Low |
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